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1. Sticky:This Week in EVE #155 - Week 23/2017 - in EVE Information Portal [original thread]
You forgot to include in that post, "!#&%ed with paying customers' queues..." https://i.gyazo.com/3f9df53eff6406e7ab5d61455b0e00a6.png
- by Lillith Sakata - at 2017.06.09 21:13:52
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2. Strategic cruiser balance pass - in EVE General Discussion [original thread]
@beast: How else are they going to get any feedback? demand it? @most of the posts: Honestly unless you've been in a T3C at all, probably have very little useful feedback. I'm close to getting in one, and I know that there are a few places where t...
- by Lillith Sakata - at 2017.05.19 00:13:05
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3. How about a Beta clone? - in EVE General Discussion [original thread]
Honestly I'd say just keep it the way it is. Alpha and Omega clones are fine. If anything I'd say level the playing field a bit for Alphas (Gallente OP compared to others, and Amarr are almost trash). If it wasn't for cloaky eyes accounts I'd say ...
- by Lillith Sakata - at 2017.03.20 02:52:25
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4. Wormholes, and a fresh start. - in Player Features and Ideas Discussion [original thread]
I tend to agree with Sonya. I've lived in high/lowsec, nullsec, and finally this year in wspace. What pushed me into wspace was that nullsec is lax as hell, people ratting in carriers and watching movies, not in fleet at times, and often not in ...
- by Lillith Sakata - at 2017.03.20 02:42:15
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5. Announcement:Known Issues - Rubberbanding & Latency - in EVE General Discussion [original thread]
lord xavier wrote: blahblahblah more blah You provide a ****** service blahblah As someone who has had to deal with antiquated code with various nim-nods' hands in it, through several managers, leads, new technologies and compilers and IDE...
- by Lillith Sakata - at 2017.01.21 02:09:39
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6. Announcement:Known Issues - Rubberbanding & Latency - in EVE General Discussion [original thread]
Well, I've been experiencing this ever since I was back from my hiatus, but figured it was due to "only slightly better than crap" internet that I've been forced to deal with until fiber is done being laid out here. Then today someone linked me th...
- by Lillith Sakata - at 2017.01.20 21:14:32
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7. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: /stuff It's impossible to suggest nerfs to cloaking without addressing local in null. Sov null is the only part of space that complains about cloaks. I agree. I do think that there should be ways to deal with perma cl...
- by Lillith Sakata - at 2016.11.28 20:53:28
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8. Alpha accounts, and skill queues - in Player Features and Ideas Discussion [original thread]
Amarisen Gream wrote: We dealt with the limit for many years. That burden doesn't need to passed on to a later generations of EVE players. A 4-7 day limit isn't game breaking. Should have you lived through a world war like your parents or or g...
- by Lillith Sakata - at 2016.11.28 19:44:48
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9. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Dracvlad wrote: You seem to have a beef with local... It's the single biggest thing in sov null preventing people from creating content. It's the only mechanic in the game with no counter. Dracvlad wrote: AFK min...
- by Lillith Sakata - at 2016.11.28 19:25:18
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10. Alpha accounts, and skill queues - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: No, it was 24 hours. Once upon a time, when my oldest account was shiny and new, there wasn't even that. And frankly, if not having an unlimited skillqueue is going to drive people away, what are they going to do the fir...
- by Lillith Sakata - at 2016.11.28 19:22:26
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11. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: AFK mine in 0.0 what a laugh, you seriously believe that people AFK mine in 0.0... Well I never, some times people just amaze me with their lack of clairty... You must not have been in 0.0 for long, or your corp/allian...
- by Lillith Sakata - at 2016.11.28 19:06:41
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12. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: Sonya Corvinus wrote: So the real question it seems is why are people PvE-ing solo in null? So why do people solo in WH space? Local in sov null will be controlled by an OA which you can shoot to remove it, don't like loc...
- by Lillith Sakata - at 2016.11.28 19:00:38
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13. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Quote: Mining isn't safe enough? You will literally never be caught if you watch local. Miners being AFK watching netflix is the issue. This is true. The only addendum I would stick in is if they get rid of local, made people actually play t...
- by Lillith Sakata - at 2016.11.28 18:49:01
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14. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Local pretty much guarantees no fun for PvPers given PvEers in sov null can escape literally 100% of the time. Yet you still want to make PvEing even safer. What's your solution to this? Let's get rid of local in null a...
- by Lillith Sakata - at 2016.11.28 17:18:31
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15. Launcher menu from tray. - in Player Features and Ideas Discussion [original thread]
I kinda like the new launcher. But at the same time, I'd like it to take a back seat. Its a bit odd how its slow to render and such. Since I can't seem to find a way to launch a character directly like I could back in the day, I have an idea. Ins...
- by Lillith Sakata - at 2016.11.28 17:06:57
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16. Remember skill que for alpha clones please - in Player Features and Ideas Discussion [original thread]
At the moment the only workaround is to set up a skill that takes a few days to train at the end of the queue. Some of the older bittervets in here recall the ways when we had to do similar things, though if I recall correctly we had a 48 hour que...
- by Lillith Sakata - at 2016.11.28 17:02:57
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17. Alpha accounts, and skill queues - in Player Features and Ideas Discussion [original thread]
And the bittervets be bitter. Yes, I recall having a ****** queue time, too. If I recall correctly though, it was 4 days, not 24 hours. It was so annoying that I didn't play my oldest account for years until a friend talked me into playing again ...
- by Lillith Sakata - at 2016.11.28 16:34:01
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18. Alpha accounts, and skill queues - in Player Features and Ideas Discussion [original thread]
I have a few friends that I've convinced to play the game, and while they understand the limitations of the skill tree itself, many of them are put off with one simple thing -- the lack of a skill queue. Granted, most of my friends are older, hav...
- by Lillith Sakata - at 2016.11.25 20:43:56
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19. In-Game Browser: Needs an update!! - in Player Features and Ideas Discussion [original thread]
I may be wrong, but I believe that the in-game browser uses an old version of chrome. I do know that the in-game browser has some fairly nasty security vulnerabilities. If it is indeed based on Chrome, then please, for the love of the gods update...
- by Lillith Sakata - at 2013.05.24 20:54:00
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20. New Launcher: Questions complaints and ideas - in Player Features and Ideas Discussion [original thread]
Lukas Rox wrote: Feature request: * In Launcher settings, add a checkbox to discourage launcher from using system proxy settings. Why? - in some networks proxy is filtered, making the Launcher unable to connect to CCP web servers, and thus sta...
- by Lillith Sakata - at 2013.05.24 20:43:00
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